![Pixelactive cityscape 1.8](https://kumkoniak.com/63.jpg)
This allows designers to iterate quicker, without having to worry if everything will work when they load it in the game. This means that adjustments to your environment benefit from Active Adjustment and ensure that your triggers dont end up inside a building or otherwise misplaced, says Rotenberg. Triggers are treated the same as trees and other props in CityScape. The ability to see how changes affect traffic in real-time has been tremendous for them.Ĭustom properties and attributes can now be created within CityScape and placed the same way that props normally behave.ĬityScape allows level designers to create environments and meta data faster than ever. The traffic simulation has been a great benefit to city planners and virtual world developers. In addition to processing data, users can make modifications to imported environments with an easy to use, point-and-click interface.Īnyone who wants to build a real or imaginary city should be using CityScape to improve productivity and efficiency. The availability of scripting allows users to process large areas autonomously with CityScape. Red Faction and Saints Row franchises) and NAVTEQ (a leading provider of comprehensive digital map information). PixelActives technology has been used to benefit clients including Volition, Inc. Version 1.7 includes support for importing a variety of GIS data formats, allowing developers in the simulation, GIS, and video game industries to create geospecific urban environments quickly and accurately. Our flagship product, CityScape, is a rapid urban modeling tool that allows users to build both custom and real-world environments quickly and easily.ĬityScape is used by developers in the video game, simulation, urban planning, and gis industries.Ĭities built in CityScape can be exported to proprietary or public file formats with video game quality graphics.
![Pixelactive cityscape 1.8](https://kumkoniak.com/63.jpg)